▲ The games best core strenght is that it actually feels like a laid back, easy-going mario-alike platformer. It's easy to pick up and mostly fun to play.
▲ The game also does a good job creating small 'open world' levels with the key-door mechanic. Although it's simple, it feels very nice.
▼ However, the game could have been more effective explaining the menu controls (I was unable to purchase that cloak suit because I didn't know how to do it)
▼ The game should also focus more on its core mechanics than introducing half-hearted side mechanics (the water sections didn't really make any sense on many levels; also, the shop appeared to be useless?)
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▲ The games best core strenght is that it actually feels like a laid back, easy-going mario-alike platformer. It's easy to pick up and mostly fun to play.
▲ The game also does a good job creating small 'open world' levels with the key-door mechanic. Although it's simple, it feels very nice.
▼ However, the game could have been more effective explaining the menu controls (I was unable to purchase that cloak suit because I didn't know how to do it)
▼ The game should also focus more on its core mechanics than introducing half-hearted side mechanics (the water sections didn't really make any sense on many levels; also, the shop appeared to be useless?)
Overall: A fantastic little indie game!